This is one of my last modelling exam works, as well as an ingame model in my student project "Cyborn".
It was requested to redesign a famous game hero, matching our student project`s setting.
She has a custom rig, 6352 polygons and uses 2 1024 x 1024 textures.
Modelling was done in Maya, sculpting in Mudbox, texturing in Photoshop.
Date of creation: 06.08.2009